


Note: You will still keep the "absorbed" attack if you change armors in any battles after the battle you "absorbed" the attack.ĥ) During the next battle, or any after that, select the Lv 10 ability again. If you change armors after "absorbing" an attack, you will lose it and will need to do steps 1-3 again.Ĥ) After "absorbing" the attack, you must defeat the monster without changing armors. Use the monster's element and attack power, which you had previously defeated in the attack.ġ) Click the ability in the class skill menu.Ģ) This causes you to forfeit your turn, pets and guests still attack.ģ) During the enemy's turn, you will "absorb" whatever attack it uses. You cannot summon two of the same guest.ġ0th Level : Tame Beast Spirit: Capture A spirit of a beast to Aid you in Battle (80 MP)ĥth Level : Increase the damage of your pets and guest by 30%Ħth Level : Beast Lore: Use your knowledge of beasts to flawlessly strike your enemies' weaknessess! Consumes mana based on damage done!ħth Level : Internal Beast: Increase All your stats by 10 (80 MP)ĩth Level : Beast Mastery: Call Forth two beasts to help you at once (90 MP) Initiate Task to join Beast Master Class: Save Wandy (fight, heal, fight, Charisma Stat Roll)ġst Level : Beast Claw: You have a 25% chance of critical strike for even more (30 MP)Ģnd Level : Increase Elemental Resistance (All Defense Modifiers -5%)ģrd Level : Call Forth Beast: Bat, Dragon, Frog, Hawk, Shark, Snake, Tiger, Wolf (40 MP)Ĥth Level : Beastial Skin: Gives you an addition -10% protection against your enemy's base element. Quest Beast Master Class: at Travel Map - Sail East - Dark Jungle

The Uneasy Peace between the DragonSlayers and Dracomancers => This Quest part of Ballyhoo AdsĪbsolix Attack - The Past Repeats ĭragons Gone Wild => Guardian Server Events Quest, for limited time only The quest is unfinished, the quest would be continued in the future
